Dent: OpenGL game libraryΒΆ

Dent is a simple OpenGL 4 game engine written in Python. Dent has support for asset importing, shader management and event handling, as well as a plug-and-play deferred rendering pipeline.

Crytek's Sponza scene rendered in Dent.

There is no editor for Dent projects (yet): everything is simply pure Python files (and assets etc.) as it is meant to be.

The best way to learn about it is by examples and tutorials.